chromeaces Posted December 18, 2019 Share Posted December 18, 2019 Super newbie question, but I have the OUT_geo Null (under the model geometry) that I want my final render to look like. When I render a frame through MPlay it gives me the low res geometry from the bullet sim. In my dopimport1, I tried changing the SOP Path to my OUT_geo null but it does not work. Any help is appreciated. 3-inv-735.stl Dummyobj_Btm.obj Dummyobj_TOP.obj fracture_fluid.hipnc Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted December 18, 2019 Share Posted December 18, 2019 You can set a render flag by Ctrl-left clicking the display flag on the OUT_geo null so you can use the viewport display flag like usual. Or you can create an extra geo node and use an Object Merge pointed to your OUT_geo null and render that. Quote Link to comment Share on other sites More sharing options...
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