toothpaste Posted December 19, 2019 Share Posted December 19, 2019 I have 3 animation clips for my crowd and I've built transition graphs for each of them to each other: 1 -> 2 1 -> 3 2 -> 1 2 -> 3 3 -> 1 3 -> 2 Then I merged all of these graphs into one merge node and sourced it into my crowd object's transition graph. All states are created in the dop net. I've built out all the transitions in my dopnet and the crowd trigger is set to Time > Frames > Playback Time : 1 > Random Offset : 10. Everything's plugged in correctly into the crowd solver, and with these settings I assume that when I hit play my crowd agents will randomly go between their initial state and another random state. But the actual result is them going between clip 1 -> 2 and then begin to loop. I can prep a hip file tomorrow when I get home from work, but in the mean time if anyone has any idea why the result is not as I expected ( agents adopt random animation clips ), please let me know! Brush everyday! Quote Link to comment Share on other sites More sharing options...
Midasssilver Posted June 3, 2020 Share Posted June 3, 2020 You ever make progress on this? Bump Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.