christophejeudy Posted January 3, 2020 Share Posted January 3, 2020 Hey guys, I have a model with UDIM UV textures (1001 to 1010). I painted some greyscale textures in Mari and would like to scatter points in specific areas using this texture I painted. I am trying to get this color information using an attribute from map but I can't get it to work. I really can't figure out what I'm missing Quote Link to comment Share on other sites More sharing options...
anim Posted January 3, 2020 Share Posted January 3, 2020 Try using uppercase <UDIM> or before H18 you have to use %(UDIM)d 1 Quote Link to comment Share on other sites More sharing options...
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