gangland Posted January 15, 2020 Share Posted January 15, 2020 Hi guys, im using the heightfield scatter SOP, to put some primitives at the ground. one problem is that node dont have an option to control the direction the scattered. the node is getting the normal of the terrain and using to directions. my ideia was to create an arbitrary value such f@N = 0,1,0 and mi x(using slider) with the current normal terrain. still no luck at all. https://we.tl/t-uJlDSUlnTb Quote Link to comment Share on other sites More sharing options...
DaJuice Posted January 15, 2020 Share Posted January 15, 2020 Uncheck 'Match Normals with Terrain". The 'Random Up' slider allows you to add some randomness back in. 1 Quote Link to comment Share on other sites More sharing options...
gangland Posted January 15, 2020 Author Share Posted January 15, 2020 (edited) 52 minutes ago, DaJuice said: Uncheck 'Match Normals with Terrain". The 'Random Up' slider allows you to add some randomness back in. STILL is there any possibility to control the orientation?? like an slider: 0 is the normal terrain 1 is the Y-UP awesome, indeed probably it will work! ty Edited January 15, 2020 by gangland Quote Link to comment Share on other sites More sharing options...
gangland Posted January 15, 2020 Author Share Posted January 15, 2020 STILL is there any possibility to control the orientation?? like an slider: 0 is the normal terrain 1 is the Y-UP Quote Link to comment Share on other sites More sharing options...
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