peship Posted August 29, 2006 Share Posted August 29, 2006 Can some good soul explain me how to use the voronoi noise vop node / vex function. What exactly i cant get is what is the format of the data i am going to feed the node/function with. Tried different things, and getting random patternts, but what i want to see is nice cracks. The help is not very helpfull when it comes to detailed explanation. The theory is ok though. Quote Link to comment Share on other sites More sharing options...
AndrewVK Posted August 29, 2006 Share Posted August 29, 2006 substract dist1 from dist2 (since dist1 is always smaller than dist2) then shift range of the result (play with srcMin srcMax parameters) ps Best explanation of V/W noise can be found in Advanced Renderman book Quote Link to comment Share on other sites More sharing options...
zoki Posted August 29, 2006 Share Posted August 29, 2006 get cmivfx houdini cities dvd! There David explains how voronoi works and he build the whole city on a voronoi template!!! Quote Link to comment Share on other sites More sharing options...
peship Posted August 30, 2006 Author Share Posted August 30, 2006 thanks guys, gonna check it out soon. Quote Link to comment Share on other sites More sharing options...
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