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Voronoi Noise


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Can some good soul explain me how to use the voronoi noise vop node / vex function.

What exactly i cant get is what is the format of the data i am going to feed the node/function with.

Tried different things, and getting random patternts, but what i want to see is nice cracks.

The help is not very helpfull when it comes to detailed explanation. The theory is ok though.

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