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Constraining Crowds to rigid objects that are not agents


kvaletet

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You can use Bullet's constraint networks to create constraints between agents and regular rbd objects - the PinnedRagdolls example in the docs shows a sample of this. There are some extra attributes you can use to attach the constraint anchor to an agent's joint with an offset (https://www.sidefx.com/docs/houdini18.0/nodes/dop/constraintnetwork#anchortypes)

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53 minutes ago, cwhite said:

You can use Bullet's constraint networks to create constraints between agents and regular rbd objects - the PinnedRagdolls example in the docs shows a sample of this. There are some extra attributes you can use to attach the constraint anchor to an agent's joint with an offset (https://www.sidefx.com/docs/houdini18.0/nodes/dop/constraintnetwork#anchortypes)

Fantastic! Thank you :)

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