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Can we mix Volume and Surface Collision in RBD Solver?


catchyid

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Hello,

When using RBD Solver, RBD Objects (such as Static Object and RBD Object) have two ways to define collision: Volume OR Surface. Is it possible to have one object using Surface Collision, and another Object using Volume --> I did a simple test and the answer seems NO, just double checking? So, it seems to me either to have ALL objects using Surface collision, OR ALL objects using Volume collision, is this right?

Thanks

 

 

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