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richnosworthy

Flickering on remeshed trace sop

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Hey guys,

anyone had any experience with flicker geo when trying to remesh a trace sop?  I'm tracing an animated cop network.  Then running it through divide with bricker polygons.  Whole thing works perfectly except for a few odd frames like here where holes inexplicably get ignored.

https://www.dropbox.com/s/ify9o6gz5krkyjp/2020-03-11_09-48-28.gif?dl=0

Also tried remesh before but it was causing tears in the final remesh in other areas.  So am guessing its something to do with trace?

Any ideas?

Thanks

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