TobyGaines Posted March 16, 2020 Share Posted March 16, 2020 (edited) Sorry to ask this here but I can't find any info on this ; Trying to figure out if I can set a max distance for indirect diffuse bounce calculation, via nodes if there's no controls for it. I don't know the 3D math, and would love to learn it. Rendering a city at night, and neon lights are causing lots of noise on buildings too far to show their contribution anyway. It should greatly speed up Arnold's slow renders regardless of neon too. ( and switching to mesh lights has been a buggy nightmare anyway ) Thanks! Toby Edited March 16, 2020 by TobyGaines Quote Link to comment Share on other sites More sharing options...
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