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Combining animated deformations


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Hi

 

I'm trying to add up deformation from 2 animated objects (or rather, same object with 2 animations, so the topology is the same). I've been reading up on this but wasn't able to find anything. I was wondering wether anyone had an idea how would you go about this? My only guess is matricies, but I haven't used them in quite a while and would probably start learning over, so to avoid unnecessary time sink I wanted to ask wether someone did this with matricies succesfully?

Hopefully its pretty clear what I'm trying to achieve, but if not I found this post which describes the same problem and has example file with the issue in question.

 

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