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Hi everyone, I have a gltf scene which contains a mesh of a rigged character and three different animated poses. I can import the whole scene, but cannot manage to make the character move. Where can i actually find those animations?

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Posted (edited)

I don't think Houdini supports GLTF 2.0 (which I think is the version of the standard that added skeletal animation).  Anyways, I can't find anything in the docs about it...

https://www.sidefx.com/docs/houdini/nodes/obj/gltf_hierarchy.html

Blender supports GLTF 2.0, maybe you can use it to convert to alembic then bring it back into Houdini?

https://docs.blender.org/manual/en/2.80/addons/io_scene_gltf2.html

https://www.sidefx.com/forum/topic/72189/?page=1#post-305584

Edited by xxyxxy

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yeah, that works. Eventually i did this way: pit stop to Blender, and exported three different Alembic files, one per animation. I did really hope there was a smarter workflow tho. Thank you for you reply

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Send an email to support and have your name added to  RFE #96785 !~  That way we can have this built-in in the future!

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