Nusmad Posted April 11, 2020 Share Posted April 11, 2020 Hello guys! I'm trying to create some kind of flamethrower effect with an animated character holding a flamethrower this character is downloaded from Mixamo and I don't know how to parent "the flamethrower" to the hands of the character. One of the problems here is that I used a time shift to make the animation slower and this make the parenting of the flamethrower to the bones or some kind of null connected to them. I will provide a hip file and three images to make this easier. Thank you! flameThrower.v0.hip Quote Link to comment Share on other sites More sharing options...
anim Posted April 12, 2020 Share Posted April 12, 2020 since you have skeleton you can directly constraint it to the hand joints but because you are retiming your geo you'll have to retime your flamethrower geo afterwards too flameThrower_v0.mod.hip Quote Link to comment Share on other sites More sharing options...
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