carthick Posted May 19, 2020 Share Posted May 19, 2020 got an architectural model from another software into houdini... on closer look some normals are flipped and wanted tosee if you have a way to fix this. made a demo scene to best show the problem. thanks in advance fixNormalScene.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted May 19, 2020 Share Posted May 19, 2020 you can use Poly Doctor/Correct Winding of Polygons to Majority in their Manifold Patch fixNormalScene_fix.hipnc Quote Link to comment Share on other sites More sharing options...
carthick Posted June 16, 2020 Author Share Posted June 16, 2020 this did the trick ! thanks !! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.