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Set and keep texture projection scale


karen

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I have a texture that is 2mx2m, and a grid that is 2,5 high (y) and 5m wide (x), but the grid could be any size, any idea how to keep the projection scale of the texture 2m by 2m no matter how big or small the grid is?

In Maya I can use the projection width and projection scale. I'd like to know how to do it in Houdini.

 

maya.JPG

Edited by karen
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