Ultraman Posted May 25, 2020 Share Posted May 25, 2020 Hi Guys . i create simple ball and animated , then convert ball to Grain and use " attach Geometry " to Read animation Position , but i want when my ball collide with wall or collision stuff remove Constraint Prim Part , i try use simple cheat pointcloud but still don't now how can Run my condition between "Geometry " and "Constraint Geometry" , maybe i think more complicate my mind , don't know how can fixed thanks Milad snowball.hip Quote Link to comment Share on other sites More sharing options...
Ultraman Posted May 27, 2020 Author Share Posted May 27, 2020 any idea ./ Quote Link to comment Share on other sites More sharing options...
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