blackchicken Posted June 14, 2020 Share Posted June 14, 2020 Hello I`m searching for most effective way how to select (pair together) only one nearest curve of specific scattered point. I have T-pose baked curves (Fur curves, million of points) and I need to simulate them. I`m separating longest lines, where sim will be visible, then I`m scattering points on given surface (skin) with scatter relax, so I have nice, even distribution of points. Now, I cant find nice way, how to separate only one curve with nearest distance to specific scattered point. In the end Ill have same number of curves as my scattered points. Little scene attached. Also second step will be most efficient way how to transfer simulated guides back to baked Hi-res furs. Point deform is quick way but I`m looking for something super efficient. Don`t need extra details with transferring per guide, I`m looking for speed. Point cloud with radius with blending position is best bet? What do you think? Thanks a lot for ideas. curve_selection_v01.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted June 14, 2020 Share Posted June 14, 2020 for the first question here is one method curve_selection_v01_mod.hipnc Quote Link to comment Share on other sites More sharing options...
blackchicken Posted June 15, 2020 Author Share Posted June 15, 2020 Thanks a lot Tomas, that`s exactly what I`m looking for. I was lost in different loops but I knew there`s some really simple solution, like that one. Quote Link to comment Share on other sites More sharing options...
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