Follyx Posted June 17, 2020 Share Posted June 17, 2020 (edited) How would you solve that: if object A's approach is near enough on voronoid object B the voronoi becomes more detailed. Not continuosly, just one time. Both, Vex and Sops solutions are welcome.... Thought about it: just need a solution that something is happen if an object is close enough to another.... Thanks edit: distance function in vex would be one way, simple enough. Any better solutions? is there a more elegant function in vex for it? Edited June 17, 2020 by Follyx Quote Link to comment Share on other sites More sharing options...
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