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PYRO: color the smoke from ramp HELP


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Hello guys,

i need to color an basic pyro sim from bottom to top using an ramp.

i created a bound then filled with density, with iso-offset or something. then apply color grade (like an ramp) from bottom to top. after that transfering to the pyro itself. still not sure how to do that

 i lost, please help me guys.

ps: i've attached an simple setup


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