eolophus Posted July 2, 2020 Share Posted July 2, 2020 I have a vellum cloth object set up in DOPs. I want to add an animated pin to target constraint. I can get this working in vellum solver SOP just fine, but I can't figure out how to set it up inside a dopnet. I've tried setting this up multiple ways, and I'm not sure what I'm doing wrong. (HIP and screenshots attached.) I would also like to know how to specify target geometry in DOPs. dops_pin_example.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted July 2, 2020 Share Posted July 2, 2020 in both cases you need to specify target path, otherwise Vellum will not know which geometry to try to match animation to the easiest way to do it is to source your vellum geo using Vellum Source DOP (which has Target Path parameter) instead of specifying it directly on the Vellum Object dops_pin_example_fix.hipnc 1 Quote Link to comment Share on other sites More sharing options...
eolophus Posted July 3, 2020 Author Share Posted July 3, 2020 Thanks so much! That is exactly what I needed. Quote Link to comment Share on other sites More sharing options...
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