Spike Posted July 15, 2020 Share Posted July 15, 2020 Hi i have a question regarding narrow band in fluid sims: I am using an ocean source for my flip tank as source but how do I calculate the layer size in oceansource (thought its particleseperation*gridscale*narrowbandwidth) - because my fluid keeps dropping down when sim is running Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.