adametheridge80@gmail.com Posted August 7, 2020 Share Posted August 7, 2020 Hi Guys I'm trying to great a steam effect, whereby the steam twists in a vortex like shape - see image attached/below. It needs to almost look like an hourglass in profile, with the steam pinching together in the middle I'm a relatively Noob Houdini user. I'm totally fine with all the Pyro sim side of things, but I'm not sure the best way to art direct the smoke into this shape? Custom velocity forces using geometry fed into the sim? - if so, whats the best way of controlling the velocity angles on geometry (I've got zero experience with VEX!) Any tips or advice greatly appreciated. Quote Link to comment Share on other sites More sharing options...
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