Daniele Posted September 16, 2020 Share Posted September 16, 2020 (edited) Hey everyone, I'm trying to build a setup of a car driving along a path, I'd like the car to accelerate and decelerate according to its location on the path. I'd like to use points along the path as target speed points. So, if point2 as a @target_speed=10, the closer the car gets to point2 the closer it gets to a speed of 10 kmph and so forth. I built a simple scene to share. A box follows a curve, speed is driven by a speed parameter in chops for now. There are points along the track with @target_speed.. but now I'm stuck! Any ideas? Not sure if this is achievable in sops or dops is more suitable? Thanks a lot. Daniele speed_by_proximity_to_target_v001.hiplc Edited September 16, 2020 by Daniele Quote Link to comment Share on other sites More sharing options...
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