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Muscles In Houdini 8.1


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But i want Muscle sliding under the skin.

i wanna use the muscldeform node. because they got muscle sliding.

Thats exactly what "capture geomtry" does. It creates DeformMuscle inside Geometry node you are going to deform.

This is the workflow:

"Capture Geometry" tool > Choose "Metaball" option instead "Regions" in dropdown menu > Select Geometry to deform (click Right Button ) > Select Muscles to use as deformers (click Right Button ) > done

After that you should use "Paint Capture Layer" tool to correct weights.

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