garf Posted September 25, 2020 Share Posted September 25, 2020 Heya, I've got a bunch of particle sims instanced onto points which already have a pscale (to determine the size of the instanced particle sim) - when rendering it uses this pscale to render the points but I would like to use per-point pscale not per-instance pscale. How do I do this? Cheers Quote Link to comment Share on other sites More sharing options...
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