Jump to content

Grainy Geo Lights?


Recommended Posts

Hi all,

I'm trying to use a geometry light to light up a vdb, but I keep getting a grainy texture on my toon shader/material and can't seem to figure out why. If I use a regular point light, I get the desired result, any ideas on what this could be? Thanks for the help!

gLight_grainy.png.011dcdcaff18307b3801d57cb9acd25f.png

pLight_notGrainy.png

Edited by vfxMike
Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...