guache Posted October 20, 2020 Share Posted October 20, 2020 Is there an easy way to subdivide an equilateral triangle (a 3-point circle) into more equilateral triangles (see pic), with an adjustable depth level? This could be done with copy / transform, but I'm wondering if there's a purely modeling (edge subdivision of some kind) solution. Quote Link to comment Share on other sites More sharing options...
Noobini Posted October 20, 2020 Share Posted October 20, 2020 vu_subTri.hipnc Quote Link to comment Share on other sites More sharing options...
guache Posted October 20, 2020 Author Share Posted October 20, 2020 33 minutes ago, Noobini said: vu_subTri.hipnc Thanks, exactly what I had in mind Quote Link to comment Share on other sites More sharing options...
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