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Polywire is not rendered correctly in octane renderer


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Hello, I modeled multiple tubes generated by polywire sop.

Although all of the faces' normal is correctly assigned, some portion of the tubes rendered incorrectly (strange looking sss scattering, "broken" appearance, etc.)

At first, I thought the problem is caused by overlapping polys because my geo has quite a complex shape.

So, I tried removing overlapping polygons using Boolean sop and removing degenerated prims using clean sop. But the result didn't change.

I'd like to know what should I do to render the geometry correctly. I attached the hip file. (polywire.hiplc)

Thank you.

image.thumb.png.7289d92a054787efa1fa31b6e48f6458.png

Edited by Hojun Yoon
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