dupevfx Posted October 22, 2020 Share Posted October 22, 2020 Hey pals, I'm trying to use the substance texture node and connect the "op:/img/img1/img_OUT{diffuse}" to the arnold standard surface colour input. On the principleshader in the demo you can use the mentioned path to achieve this but with arnold I cant quite figure out how to link this up. Maybe another node is needed to be plugged into the shader? Thanks, as always! Quote Link to comment Share on other sites More sharing options...
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