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pro-tip on vellum's jittering


dyei nightmare

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no matter how much control you think you have over simulations on vellum,  jittering is a threat that will overcome you sonner or latter, but here is a tip.

most of the times jittering is coming from a high tickness value in constraints,   is like the algorithm is not confortable with itself,  it reminds me when you have a very tight cloth on your secret parts and you dont stop moving :lol: :lol:

so, to me is like the setup tryes to get confortable with itself,  like searching second rest position, and most of the cases is because this high tickness param on the constraint. 

Edited by dyei nightmare
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