Bill Mill Posted November 5, 2020 Share Posted November 5, 2020 I’m trying to bake texture using both “bake texture” and “games baker” nodes, a simple Geometry as the LOW RES / Uv object and a hairgen node as the HIGH Res Object, but all my results fail to capture any colors from hair (base color) although the normals seem to be right. How do I properly bake the hair shader to the texture? PS: I already tried to disable lighting. Quote Link to comment Share on other sites More sharing options...
davpe Posted November 5, 2020 Share Posted November 5, 2020 hi, maybe take a look at this video: 1 Quote Link to comment Share on other sites More sharing options...
Bill Mill Posted November 5, 2020 Author Share Posted November 5, 2020 Thank you, David. I've already watched this video some days ago. But I couldn't find a solution yet. Quote Link to comment Share on other sites More sharing options...
davpe Posted November 5, 2020 Share Posted November 5, 2020 ok then i think your issue will be either "Disable Lighting and Emission" on bake texture ROP enabled (you want to disable it to bake a Cf channel), or your shader setup is broken. those two are first things i'd check. Quote Link to comment Share on other sites More sharing options...
Bill Mill Posted November 5, 2020 Author Share Posted November 5, 2020 I've already tried "Disable Lighting and Emission". I believe it is related to the shader, but I'm using a simple "hair shader" node as the hair material, and I'm not sure where to go from there. Quote Link to comment Share on other sites More sharing options...
Zach R Posted June 19, 2021 Share Posted June 19, 2021 It took me way too long to figure this out, but I found a usable solution, and it's kinda stupidly simple so I'm surprised it hasn't been explicitly mentioned earlier (unless it actually turns out to be a poor solution, or maybe I'm just really bad at Google). Using the Labs Simple Baker, I turned off base color and added a custom channel, set the attribute name to Cd and suffix to whatever. Then when you bake it, that custom channel will have the colors from the Cd attribute. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.