Jump to content

Need help off setting an RBD simulation


Stannojj

Recommended Posts

so I'm currently in the process of replicating an earthquake effect on a old bridge, I've currently got the Sim that's controlled by inactive groups, only allowing certain areas of the bridge to fall.
I've got areas on the bridge that are more dense than others using scatter notes plugged into the RBDmaterialfracture node, how do i make it so these nodes come into effect later in the simulation instead of having the active parts of the bridge all collapsing at once?
I've tried Time offsets/blends, adding transforms to the scatter nodes and moving them into the geometry at later frames, I've tried increasing/decreasing the glue strength, but it doesn't matter if the value is 1 or 10000, it doesn't seem to be working.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...