Librarian Posted December 8, 2020 Share Posted December 8, 2020 Have Fun.Just Make some Lines ..How to Make this in KineFX? must try hm int ptnum=i@totalnum; float forcelist[]; for(int i=0;i<ptnum;i++) { float force[]=point(0,"force",i); forcelist[2*i]=force[0]; forcelist[2*i+1]=force[1]; } f[]@forcelist=forcelist; node = hou.pwd() geo = node.geometry() from numpy import * from compiler.ast import flatten E=5 miu=2.0/3.0; D=E/(1-miu**2)*mat([[1,miu,0],[miu,1,0],[0,0,(1-miu)/2]]) alist=[] BxyList=[] KofElementList=[] PointInPrim=[] Kassemble=[[0]*3 for i in range(3)] KassembleList=[] BdeMatrix=mat(zeros((3,6))) AdeMatrix=mat(zeros((3,3))) dim=2*len(geo.points()) K=mat(zeros((dim,dim))) attrib=geo.addAttrib(hou.attribType.Prim, "AdeMatrix",flatten([[0.0,0.0,0.0],[0.0,0.0,0.0],[0.0,0.0,0.0]])) for prim in geo.prims(): i=0 ReleventVTX=[prim.vertex(0).point().number(),prim.vertex(1).point().number(),prim.vertex(2).point().number()] PointInPrim.append(ReleventVTX) for vtx in prim.vertices(): AdeMatrix[i,0]=1.0 AdeMatrix[i,1]=vtx.point().position().x() AdeMatrix[i,2]=vtx.point().position().y() i=i+1 i=0 AdeMatrix=AdeMatrix.I prim.setAttribValue(attrib,flatten(AdeMatrix.tolist())) alist.append(AdeMatrix) BdeMatrix[0,0]=AdeMatrix[1,0] BdeMatrix[0,2]=AdeMatrix[1,1] BdeMatrix[0,4]=AdeMatrix[1,2] BdeMatrix[1,1]=AdeMatrix[2,0] BdeMatrix[1,3]=AdeMatrix[2,1] BdeMatrix[1,5]=AdeMatrix[2,2] BdeMatrix[2,0]=AdeMatrix[2,0] BdeMatrix[2,2]=AdeMatrix[2,1] BdeMatrix[2,4]=AdeMatrix[2,2] BdeMatrix[2,1]=AdeMatrix[1,0] BdeMatrix[2,3]=AdeMatrix[1,1] BdeMatrix[2,5]=AdeMatrix[1,2] BxyList.append(BdeMatrix) KdeMatrix=BdeMatrix.T*D*BdeMatrix KofElementList.append(KdeMatrix) Kassemble[0][0]=KdeMatrix[0:2,0:2] Kassemble[0][1]=KdeMatrix[0:2,2:4] Kassemble[0][2]=KdeMatrix[0:2,4:6] Kassemble[1][0]=KdeMatrix[2:4,0:2] Kassemble[1][1]=KdeMatrix[2:4,2:4] Kassemble[1][2]=KdeMatrix[2:4,4:6] Kassemble[2][0]=KdeMatrix[4:6,0:2] Kassemble[2][1]=KdeMatrix[4:6,2:4] Kassemble[2][2]=KdeMatrix[4:6,4:6] KassembleList.append(Kassemble) for i in range(3): for j in range(3): K[ReleventVTX[i]*2:(ReleventVTX[i]*2+2),ReleventVTX[j]*2:(ReleventVTX[j]*2+2)]+=Kassemble[i][j] fixedpoints=[] fixedrows=[] fixednumbers=len(geo.findPointGroup("fixed").points()) pointgroups=geo.findPointGroup("fixed").points() forcelist=list(geo.floatListAttribValue("forcelist")) for i in range(fixednumbers): fixedpoints.append(pointgroups[i].number()) fixedrows.append(2*fixedpoints[i]) fixedrows.append(2*fixedpoints[i]+1) notfixed=range(len(geo.points())) notfixed=list(set(notfixed)-set(fixedpoints)) KKernal=delete(K,fixedrows,axis=0) KKernal=delete(KKernal,fixedrows,axis=1) forcelist=array(list(geo.floatListAttribValue("forcelist"))) forcelist=delete(forcelist,fixedrows) displacement=KKernal.I*mat(forcelist).T j=0 for i in notfixed: point=geo.iterPoints()[i] vector=hou.Vector3(displacement[2*j,0],displacement[2*j+1,0],0) point.setPosition(point.position()+vector) j=j+1 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.