anbt Posted January 18, 2021 Share Posted January 18, 2021 (edited) Hello guys, I am draping some kind of dress around my model. It works fine but then, when I start my sim and my model starts walking, the dress doesn't collide at all. Everything is connected properly, I am following the Vellum Drape masterclass. I am not sure if this is the reason but the topology of my model is constantly changing each frame. Could this be the reason and if yes, how could I make it not change? I tried point deform but that is not working. An issue I think is that the arms of my model sometimes merges with the hips as it is walking, but this is wanted. Any ideas? Cheers!! Edited January 18, 2021 by anbt Quote Link to comment Share on other sites More sharing options...
anbt Posted January 19, 2021 Author Share Posted January 19, 2021 so it seems that the solution would be to convert my walking model into a collision VDB object (correct me if I am wrong) and do this in DOPS, import the drape as vellum source. But it still doesn't work Quote Link to comment Share on other sites More sharing options...
anbt Posted January 20, 2021 Author Share Posted January 20, 2021 (edited) Here is what's happening 2021-01-20 11-08-31.mkv Edited January 20, 2021 by anbt Quote Link to comment Share on other sites More sharing options...
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