yujiyuji Posted January 21, 2021 Share Posted January 21, 2021 Hello. I want to copy the box parallel to the curved Grid, but I don't know how to do it. I would like to know how to copy the geometry so that it follows the face of the Grid. I would appreciate it if someone could let me know. Thank you. Quote Link to comment Share on other sites More sharing options...
ikoon Posted January 21, 2021 Share Posted January 21, 2021 Hi, the simplest method is to put Normal SOP under the curved Grid (above the Copy to Points) and set 'Add Normals to: Points` (not the default Vertices) But that solves only half the problem. To orient the copies properly, you should set both N and up vector. Or you should calculate the p@orient attribute. Here is a great writeup: https://www.toadstorm.com/blog/?p=493 You may also like the MOPs, here: https://github.com/toadstorm/MOPS/wiki/MOPs-Tutorial-4:-Creating-Instances https://www.motionoperators.com/info/faq/ 1 Quote Link to comment Share on other sites More sharing options...
ikoon Posted January 21, 2021 Share Posted January 21, 2021 Here I attach a quick hiplc ctp normal.hiplc 1 Quote Link to comment Share on other sites More sharing options...
yujiyuji Posted January 21, 2021 Author Share Posted January 21, 2021 Thank you very much!! I could totally understand! 1 Quote Link to comment Share on other sites More sharing options...
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