Hodw Posted February 4, 2021 Share Posted February 4, 2021 hi I am a beginner so probably something obvious I am missing. I finished a course where I created a bee hive asset. Now I want to set a couple of colors that I will randomize on each "pipe" and maybe use it as an attribute later in shading. I am creating a "rand" attribute and using the "ramp from attribute" in the color node. I think I need to create/use an Attribute with a loop for each pipe so I can apply the colors but struggling to do. bees.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted February 6, 2021 Share Posted February 6, 2021 you are trying to attribcopy by stock attribute, but that attribute doesnt exist on your meshed hive geo, it has to exist on both geometries so that copy can match points by it however you can color your curves and then use attribtransfer, it will be a little blurred together, which you can control by Max Sample Count parameter , since your pipes are meshed together you wouldn't be able to get clean color separation anyway bees_mod.hipnc Quote Link to comment Share on other sites More sharing options...
Hodw Posted February 6, 2021 Author Share Posted February 6, 2021 Actually I didn't completely understand the difference between attribute transfer vs attribute copy. Now I do. Thank you! Quote Link to comment Share on other sites More sharing options...
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