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AntoineSfx

Chain SOP without overlapping

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I guess Chain SOP works well enough for objects much smaller than the curvature radius of the curve, but how about fitting tightly  with no overlap ? Subdivide the curve + feedback loop on the points with intersection detection  to determine when to put the next one ?

pallets.thumb.png.39f84eff8898a9d492866633454e407e.png

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It's a bit expensive as you have to find the next point that does not create a collision, but it's working. I guess it could run faster by considering the shape of the curve, curvature radius,  and geometry of the object to be packed, but this is another level..

feedback.png

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