Netvudu Posted December 3, 2006 Share Posted December 3, 2006 At your nearest Exchange section, get them now. Two for the price of one I needed this for my own workflow, so I decided why not giving it a few more hours of work and releasing for everybody to use? so here it is. The object animation just exports the animation of non-deformable objects...no bones stuff for now sorry. I don Quote Link to comment Share on other sites More sharing options...
Netvudu Posted December 3, 2006 Author Share Posted December 3, 2006 On a related note, I think the wikipedia entry regarding the info for exporting between of Lightwave and Houdini could be updated. The info you can find at the help of the assets would be useful for anyone coming from Lightwave...I know I would have found it useful a few months ago. Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted October 19, 2012 Share Posted October 19, 2012 you should make an entire plug in, this thing is higly needed for many vfx houses Quote Link to comment Share on other sites More sharing options...
Netvudu Posted October 23, 2012 Author Share Posted October 23, 2012 (edited) I think with FBX support, this isn´t really needed anymore...besides, this thing is currently broken after some Houdini update and I can´t find the time to update it, nor justify it because FBX seems to fill in acceptably... not to mention I´m Python sawy but I know squat about C++, so I wouldn´t be able to program an entire plug-in Edited October 23, 2012 by Netvudu Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.