Jump to content

Mocap Biped 3, accessing skeleton issue...


Masoud

Recommended Posts

Hi guys,

I add a "Mocap Biped 3" node and now I need its (animated) skeleton, but I can't find any way to access it.

I turned on all of its bones display flag and then I used object merge in a new geometry, but doesn't work..!

I also tried to use "scene character import" SOP, without success :( 

How can I fix this?

 

Thanks for helping.

mocap.jpg

Mocap_01.hip

Edited by Masoud
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...