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Rendering cloth on both sides


tortele

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Hi guys. I have a quastion 1)  how to render cloth on both  side? Do i need to use something like  polyextrude?
           2) Im rendering cloth on extremely high angles of the normals and thats why cloth become white. How to fix this?

 

cloack2.JPG

cloack1.JPG

Edited by tortele
im stupid
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1) try Vellum post-process sop, it offers a thickness parameter. Mantra principled shader should shade 'both sides as front' by default.

2) maybe try labs 'soften normal' sop. I use it all the time, awesome node.

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