tortele Posted March 23, 2021 Share Posted March 23, 2021 (edited) Hi guys. I have a quastion 1) how to render cloth on both side? Do i need to use something like polyextrude? 2) Im rendering cloth on extremely high angles of the normals and thats why cloth become white. How to fix this? Edited March 23, 2021 by tortele im stupid Quote Link to comment Share on other sites More sharing options...
Vinz Posted March 27, 2021 Share Posted March 27, 2021 1) try Vellum post-process sop, it offers a thickness parameter. Mantra principled shader should shade 'both sides as front' by default. 2) maybe try labs 'soften normal' sop. I use it all the time, awesome node. 1 Quote Link to comment Share on other sites More sharing options...
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