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how to create voronoi morph


tom22

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This would be a MOPs way to do it... less VEX but a few more nodes involved to get the scale fake working as intended. If you could guarantee an equal number of chunks on both sides of the equation, it'd be easier to blend transforms from A to B via MOPs Apply Attributes, but it's hard to guarantee chunk counts with voronoi.

ban_matt_estela.gif.0e3dcbe6950e24066f5a576994df6b1e.gif

voronoi_morph.hip

Edited by toadstorm
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