anbt Posted April 28, 2021 Share Posted April 28, 2021 Hello guys, I have a flip sim that levitates some of the fluid based on a group creating new points each frame (group created within a SOP Solver in my DOP) I then manipulate the sim data after the Import Particle node to surface it etc... the usual Flip workflow. My question is that I had created a color based on this group in DOPS (with a Pop Color), and I want to keep this data. How can I recover this group? Cheers Quote Link to comment Share on other sites More sharing options...
anbt Posted April 28, 2021 Author Share Posted April 28, 2021 (edited) it seems like I can only access the group of all particles created by the Volume Source Dop node Edited April 28, 2021 by anbt Quote Link to comment Share on other sites More sharing options...
anbt Posted April 28, 2021 Author Share Posted April 28, 2021 Figured it out. With a POP group. Seems like groups created within the Sop solver within a DOP need to be recreated with this node in DOPs Quote Link to comment Share on other sites More sharing options...
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