juncho Posted May 18, 2021 Share Posted May 18, 2021 (edited) Hi, I've been working on a volume simulation. volumelight is affecting the scene when it is within the camera viewing angle. (see 1st and 2nd photo) However, when it gets out of the camera view, light disappears suddenly. My mantra is set on PBR, diffuse and indirect rays depth are more than 3 but problem remains. Thanks in advance. Edited May 19, 2021 by juncho Quote Link to comment Share on other sites More sharing options...
juncho Posted May 18, 2021 Author Share Posted May 18, 2021 (edited) Figured out myself. When point cloud option is turned ON in the volume light and the illuminating objects are outside the viewing region, it clips away as usual. So I had to add a camera, where the illuminating object is inside the viewing region and used it as dicing camera. It did the job. So if anybody gets confused... Cheers Edited May 19, 2021 by juncho Quote Link to comment Share on other sites More sharing options...
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