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RBD rotation


Basch

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hi i have some objects in rbd simulation where they just get blown through the air.
What would be the process for these objects to rotate randomly on themselves? I have tried the torque force but it gains too much speed. Thanks.

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I had a quite good result using the popspin dop node with suach an expression:

spinspeed *= fit01(random(@id),0,10);
axis = set((rand(@id) *2 ) - 1, (rand(@id * 10) * 2) - 1, (rand(@id * 150) *2 ) - 1);

it sets an random speed and random axis per particle.

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