Basch Posted May 20, 2021 Share Posted May 20, 2021 hi i have some objects in rbd simulation where they just get blown through the air. What would be the process for these objects to rotate randomly on themselves? I have tried the torque force but it gains too much speed. Thanks. Quote Link to comment Share on other sites More sharing options...
haggi Posted May 20, 2021 Share Posted May 20, 2021 I had a quite good result using the popspin dop node with suach an expression: spinspeed *= fit01(random(@id),0,10); axis = set((rand(@id) *2 ) - 1, (rand(@id * 10) * 2) - 1, (rand(@id * 150) *2 ) - 1); it sets an random speed and random axis per particle. 1 Quote Link to comment Share on other sites More sharing options...
Basch Posted May 20, 2021 Author Share Posted May 20, 2021 Thanks, works me! Quote Link to comment Share on other sites More sharing options...
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