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Import Houdini RBD sim in C4D and replace objects?


Rizon

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Hello,

I've exported from C4D some objects as alembic files, imported them in Houdini and run a RBD collision sim. Now I would like to import the sim back in C4D and switch the objects back with the original C4D objects. 

What would be the trick here? I guess export some kind of pivot point, but totally noob here :-)

Thanks!

 

 

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Hello again,

I'm partly there, just one piece (which I rotate) that still doesn't align. It seems like that specific data isn't exported. 

I've attached a simplified scene. 

Fingers crossed been staring at this too long ;-)

Thanks!
 

 

 

 

screenshot copy.jpg

Chain.hiplc

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