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bake Vector displacements


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Hi Guys,
Im struggeling alot with getting some simple vector displacement to work.

for testing purpose I created a simple grid with UVs and displaced a inner part upwards (1 unit) and some twist.

Now when I reimport this and try to re-visualize it after baking its not getting the same result.
Also tried in other application but something isn't just right.

I know there are two ways off displacing objects (object/tangent) but both dont seems to get good results
I guess VectorDisplacement which Im almost sure off is in object space. and is (vector displaced = P + Cd) where Cd is the vector baked output color no tangent.

can someone help me? 
trying to get this to work for hours now...
image.png.f5cd13c2cc6afc9a7d06cd4e69fbc904.png

 

 

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