dyei nightmare Posted June 28, 2021 Share Posted June 28, 2021 (edited) wassap, while the internal reflection is present in the default principled shader, in mantra is not very practical as is, because your scene can change a lot, by a lot of variants.... in redshift it doesnt even work by default, could be interesting to know how to activate it, and override it, and this is the same thing i will do in mantra, because, in a practical project, you cant adapt the whole scene to fit a physical property, maybe, hacking the incident ray? or you would like to adjust your scenne to fit always the needed angles? refr_for_od.hip <- redshift refr_mantra_for_od.hip Edited June 28, 2021 by dyei nightmare Quote Link to comment Share on other sites More sharing options...
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