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an internal reflection glance


dyei nightmare

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wassap,   while  the internal reflection is present in the default principled shader, in mantra is not very practical as is, because your scene can change a lot, by a lot of variants....     

in redshift it doesnt even work by default,  could be interesting to know how to activate it, and override it,  and this is the same  thing i will do in mantra,  because, in a practical project, you cant adapt the whole scene to fit a physical property,  maybe,   hacking the incident ray?     or you would like to adjust your scenne to fit always the needed angles?

refr_for_od.hip  <- redshift

refr_mantra_for_od.hip

 

Edited by dyei nightmare
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