chxrveyy Posted July 9, 2021 Share Posted July 9, 2021 Hi All, for my uni project created this satellite destruction. I have attached the billowy smoke pre-set to the Debris source and it does not show in viewport or render view? But as I don't have any error messages I can't figure out why it won't show... All and any help in the right direction would be appreciated as my deadline is next month! Ill attach both files above. TIA, Calan. Save.16_Smokenotworking.hip Auto_UV_sat.obj Quote Link to comment Share on other sites More sharing options...
Mozzarino Posted July 14, 2021 Share Posted July 14, 2021 I made a quick debug of your scene and found out what was your problem: The density values you were rasterizing were too low. Usually Houdini doesn't display values smaller then 0.1 in the viewport. For that you would need some trickery with the volumevisualization node. In the future, when you are debugging you can always drop down a vdbvisualizetree node as in the attachements bellow. Quote Link to comment Share on other sites More sharing options...
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