gangland Posted July 21, 2021 Share Posted July 21, 2021 Hello guys I doing an simple pieces blast simulation. I used an geometry that i bring from sops land as collider when the particles fall into this collider its getting an wierd jitter/poping on ground, also the pieces cross the geometry. I crank the substeps values in order to get a natural result but with no luck yet. please help me. Thank You rbd_blast_pieces.hip Quote Link to comment Share on other sites More sharing options...
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